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Progression was also gated towards completing specific event challenges, and 343 also confirmed that players aren't supposed to complete the entire event pass during its first week, as it is supposed to return five more times throughout this first season. Halo Infinite has been doing pretty well with its Flight Tests, allowing players to get their hands on the game early and let the developers fine-tune the game up until release on December 8. However, 343 has introduced some changes since the multiplayer launched, such as providing players with more XP for their first 6 matches of the day.Įvents have been criticized as well, as shown with the recent Tenrai event.
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Players have called the Battle Pass progression far too slow and additionally, XP progression is gated via completing challenges, with no extra incentives to do particularly well in a match. So far, Halo Infinite's multiplayer has received mostly positive attention, while there were early criticisms over its Battle Pass and progression system.
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"We'll monitor playlist health after the 3 additions above and adjust our offering if needed, but we're excited to make these updates before the holidays." Back in August’s Halo Infinite development update, creative director Joseph Staten said that both campaign co-op and Forge would be delayed until after launch as they weren’t going to be up to standards in time. "Our goal for Events is to try new modes prior to adding to playlists," explains Junyszek. Halo Infinite Forge mode is set to release with Season 3 sometime in 2022.